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Showing posts with label Matt Jeffries. Show all posts
Showing posts with label Matt Jeffries. Show all posts

Friday, May 24, 2013

Exclusive: Unseen STAR TREK INTO DARKNESS Klingon Ship Concept Art by Harald Belker


The J.J. Abrams Star Trekfilms have deeply divided the Trek fan community for being both familiar and completely different than the original film.

In Star Trek Into Darkness, Abrams brought back The Klingons, the most popular villains ever created for the franchise.

Created by screenwriter Gene L. Coon, they first appeared in the 1967 episode "Errand of Mercy". Because of budget constraints, it wasn't until season three that designer Matt Jeffries created the first Klingon ship.

One of the illustrators given the task of redesigning the iconic spaceship was Harald Belker.

Harald Belker is a professional concept artist and has worked on major films like Transformers (2007), TRON: Legacy (2010) and Iron Man (2008). Ramsey Avery, one of the Art Directors, knew Harald really well and invited him to join the team. Harald said it had many of his "top comrades working on it."

I interviewed him about designing some truly inspiring ships and the unintended consequences of the cost of Espresso. Check out the rest of the pictures after the jump and click to enlarge.


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Tuesday, May 7, 2013

11 Concept Art Designs That Changed Movie History Forever


Movie history is full of brilliant images and inspired designs. But some designs have left their mark on films when the last flicker of light plays in the theater.

Check after the jump to see the designs that inspired generations of filmmakers.


11. Discovery One by Harry Lange
2001: A Space Odyssey

Discovery One concept art by Harry Lange via Digititles

Stanley Kubrick and Arthur C. Clark set out to make the most realistic science fiction movies ever made. The common stereotype of anti-gravity generators were thrown out in favor of the scientifically accurate centrifuge that created a type of gravity. Even today it's ground breaking on a science-fiction film to be so scientific.

10. Predator Alien by Stan Winston
Predator (1987)
Predator concept design by Stan Winston

The original design for the Predator (then called Hunter) was a bug like alien. Make up designer Stan Winston created the most unique looking alien ever. It was James Cameron that suggested the mandibles.

9. Star Trek Enterprise by Matt Jefferies
Star Trek (1966)


Star Trek Enterprise by Matt Jeffries source
The design of the starship USS Enterprise (NCC-1701) broke all the rules. Roddenberry wanted to get away from the cigar shaped designs from 1950s science-fiction and Star Trek art director Matt Jefferies was the man to do it. With Jeffries' experience in aviation, he was able to design a ship that was unique, familiar and majestic. From the unique look of the engines, to it's unconventional design, it rewrote the book on spaceship design and ushered in a whole new world.

8. Machine Man (Maschinenmensch) by Walter Schulze-Mittendorff
Metropolis (1927)

Metropolis Machine Man by Walter Schulze-Mittendorff source

The robot woman in the German film Metropolis has influenced designers for decades. Star Wars' C-3PO was heavily influenced by her design.


7. Delorean Time Machine by Ron Cobb and Andrew Probert
Back to the Future (1985)
Delorean designs by Ron Cobb source
Designed by Ron Cobb, and finished by Andrew Probert, the Delorean is the most unique time machine ever designed. The car company went bankrupt after a

6. Planet of the Apes Statue of Liberty by Don Peters
Planet of the Apes (1968)

The ending of the original 1963 novel, Planet of the Apes (La Planète des Singes) by Pierre Boulle,had a distant world taken over by apes. It was only when Don Peters drew the image of the State of Liberty buried in the sand that the greatest twist ending of all time was created. Several people, including screen-writer Rod Serling, took responsibility for the idea. Peters claims that it was his idea alone, from preliminary sketches for Arthur P. Jacobs when the film was in development at Warner Bros.


5. Robby the Robot by Robert Kinoshita.
Forbidden Planet (1955)

The initial design was sketched by Arnold "Buddy" Gillespie, refined by production illustrator Mentor Huebner, and then turned into reality under the direction of mechanical designer Robert Kinoshita. Multiple designs were created for the concept of Robby the Robot in the 1955 film Forbidden Planet, but Kinoshita did the final design that created the most iconic and popular robot ever.


4. "Spinner" Police Cars by Syd Mead
Blade Runner (1982)
Blade Runner car designs by Syd Mead source
The entire look of Blade Runner has set the standard for dystopian science-fiction. It's gritty style and futuristic designs has influenced science fiction films, anime, video games, and television programs like Battlestar Galactica. Syd Mead's car designs, known as "Spinners," that have set the standard for flying cars.

3. Xenomorph by H. R. Giger
Alien (1979)
H.R. Giger Alien source
The Alien design is credited to Swiss surrealist and artist H. R. Giger. It started in a lithograph called "Necronom IV", but was refined for the film Alien. The Alien design is the most effective biomechanical design ever. Not only is the design imitated in other sci-fi movies, but video games like Metroid and Contra have used it as well.


2. Darth Vader by Ralph Mc Quarrie
Star Wars (1977)
 
Early Darth Vader sketch by Ralph McQuarrie source

The most famous villain ever is known for his skull-like mask. While director George Lucas created the character, it was Ralph McQuarrie that came up with the idea of Vader wearing a gas mask to travel onto the ship. McQuarrie's done some amazing designs, but this one stand above them all.


1. Terminator by James Cameron
Terminator (1984)
Director James Cameron is also an accomplished artist. His drawing of the murderous Terminator robot with half his face missing has become the symbol of terror for decades. Every Terminator film has used it.
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Wednesday, January 18, 2012

Check Out Bizarre Designs for the Original 'Star Trek' Enterprise by Matt Jeffries

The most iconic spaceship ever created is the "USS Enterprise" NCC-1703. The man who designed it is the famous illustrator Matt Jeffries. But, he faced an interesting challenge. Creator Gene Roddenberry didn't really know what he wanted, but he knew what didn't want: A 1960s rocket ship. That meant no fins or cigar shape. How do you go from a list of no's to a practical design?

Here, in his own words, he explains his design process.

"In my approach to Star Trek I wanted to be as practical as possible," Jefferies says. "I could tell Gene was serious enough, but I really didn't know where to start. I knew the Enterprise was going to be on the cutting edge of the future, but essentially he gave me the job of finding a shape, and I didn't know what the shape looked like."

"Gene described the 100-150 man crew, outer space, fantastic, unheard-of speed, and that we didn't have to worry about gravity. He had emphasized that there were to be no fins, no wings, no smoke trails, no flames, no rocket.

"To show fantastic speed he was talking about on air, I knew we were just going to have flash cuts; you cannot sell speed by holding a vehicle, automobile, airplane, or whatever and moving the background. It just doesn't work; it's going to have to come from infinity to you or the other way. So I wanted to keep it very simple, but immediately identifiable - a shape that you could instantly pick out. 


"There was a lot of floundering going on because I didn't know where the hell we were going, and I had to start coming up with an envelope to work outside of. I did hundreds of sketches. Gene liked a piece of this and a piece of that and a piece of something else, so I tried to see what I could do with the pieces. I did have a lot of material from NASA on work that they were doing, and I was a member of the Aviation Space Writers' Association and active as a consultant with the Air Force Museum in Dayton, so I did have a source for a lot of what was being thought about.


"Over a period of about three weeks I was getting more frustrated all the time, but finally I came up with something I thought had possibilities.

"My thinking was, because of the ship's speed there had to be terrifically powerful engines. They might be dangerous to be around, so maybe we'd better put them out of the way somewhere, which would also make them what in aviation circles we call the QCU - quick change units - where you could easily take one off and put another on.



"Then for the hull, I didn't really want a saucer because of the term 'flying saucer,' and the best pressure vessel of course is a ball, so I started playing with that. But the bulk got in the way and the ball just didn't work. I flattened it out and I guess we wound up with a saucer! I did it in color on a black matt board, and by the time I finished I thought we really had something. I rushed down to the mill, and the boys did the dish and the lower hull out of balsa wood, and they said that as soon as the lathes were open they would do the engine pods. I said, 'No, just grab some birch dowel,' so we put it together and put a hook in the top with a string."



"When Gene and the NBC people came in - I think there were about eight of them - they did navigate to the color piece, and I said, 'Well, if you like that, how about the model,' and held it up. Gene took it by the string and immediately it flopped over, because the birch dowels were heavier! I had an awful time trying to unsell that.

"And, of course, when our first show hit the air and TV Guide came out, they ran a picture of the ship on the cover, upside down."

"I constantly had to fight anyone who wanted to put surface details on the thing,"

"I thought the atmosphere or lack of it out there in space might produce different colors, and this gave us a chance to be able to play light and to throw color on it."

"I wanted a very simple number that could be spotted quickly. You'd have to eliminate 3, 6, 8, and 9, so I just went for 1701, which incidentally and coincidentally, happens to be very close to the license number on my airplane - NC-17740. But I have never really stepped out and squashed the rumor that the number on the Enterprise came off my airplane."

More of Walter Matt Jefferies' work can be found at http://www.mattjefferies.com/

What do you think of the designs? Which is your favorite rejected design?

All images from "Designing The Starship Enterprise" - February 2000 Issue 10 Star Trek: The Magazine Copyright Of Paramount Pictures. " Archived from lcars.com
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