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Showing posts with label CowboysandAliens. Show all posts
Showing posts with label CowboysandAliens. Show all posts

Monday, October 24, 2011

Interview: Artist Benton Jew Tells Use What It's Like To Work On 'Star Wars,' 'Pirates 4' And 'Unemployed Man'

Benton Jew is an Asian-American professional illustrator/storyboard artist/comic artist living in Los Angeles, CA. Starting out drawing comics and making short films he worked for the special effects powerhouse "Industrial Light and Magic" (ILM) for thirteen years before branching out working on blockbuster films like The Incredible Hulk, Green Lantern, and Pirates of the Carribean: On Stranger Tides.

Stick around at the end of the interview for a series of storyboards from the mermaid sequence for Pirates 4!



When people ask you what a storyboard artist does what do you tell them?A storyboard artist helps the director take that first pass of translating script words into script images. The storyboard helps translate the directors vision into a format that everyone on the crew can understand and use as a tool to plan, budget and shoot a film.

Tell us about some of the recent films you've worked on?
Image: Storyboard from The Thing (2011)
A lot of films I worked on over the past couple of years came out in 2011. I did storyboards on Pirates of the Caribbean: On Stranger Tides; a bit of costume illustration on Thor; some concept art on Cowboys and Aliens; some post-production storyboards on Green Lantern and some storyboards on The Thing.

Every once in a while, you get on a show that gives you an opportunity to travel. This year, I got to spend several months in New Orleans on [G.I. JOE 2: THE COBRA STRIKES]. I actually think this will be better than the first one with it's stronger emphasis on action.
Is there one scene in a film that stands out?
Image: Storyboard for Star Wars - Episode 1:The Phantom Menace
If you mean in my entire career, probably the thing I'm best known for storyboard-wise is the final battle with Darth Maul in [Star Wars - Episode I:The Phantom Menace]. It was fun for me as it allowed me to put to use my knowledge of Hong Kong martial arts films. More recently, I helped do the mermaid sequence in the latest Pirates of the Caribbean movie. It was fun. I love drawing sexy girls so it was a perfect sequence for me.
They gave me and Giacomo Ghiazza (who also helped board the sequence) a lot of creative leeway. We got to contribute a lot of our own ideas in that one.


While everything you have done is rewarding, is there one project that you're proud of the most?
Some of the best boards I've done were done for a film that never got made.

A few years ago, director Dean Deblois (half of the directing team that brought you Lilo and Stitch and How To Train Your Dragon) was working on his live-action debut at Disney. It was called The Banshee, and it was one of the best family oriented fantasy scripts I'd ever read. I boarded on that film for nearly nine months till Disney decided they didn't want to do it. There was some really nice fantasy/horror visuals in that one, mixed with a lot of heart.

I also did some boards that I liked on McG's sci-fi flavored version of Captain Nemo. Another show that didn't get made. There was some really great artwork generated by the art dept. for that show. Would have made a great "Art of" book if the project had gotten the go-ahead.

What's your background as artist?
I've been drawing since I was 5 years old. I was always drawing my own little comics.

When I was in junior college, I was an award-winning editorial cartoonist. I went to the Academy of Art College (now called the Academy of Art University) to study illustration. I had many good teachers like Barbara Bradley, Chuck Pyle, Thomas Blackshear, Drew Struzan. I did small bits and pieces of things for some magazines and small comics publishers.

I was a visual effects art director at ILM for 13 years, working on The Mask, Men in Black, Mummy. ILM loaned me out to Lucasfilms to storyboard The Phantom Menace.

I struck out on my own and moved to Los Angeles on 9/11. Worked on Terminator 3: Rise of the Machines, Chronicles of Riddick, The Day After Tomorrow, The Incredible Hulk, Green Lantern,  and Pirates 4.

Still keep my fingers in comics a bit. A couple of years ago I worked on a couple of short projects for Marvel. Also did some work on other small press projects like "Secret Identities: The Asian American Superhero Anthology" and "The Adventures of Unemployed Man"

How did you decide to become a storyboard artist versus other types of art?
As a kid, I originally wanted to become a comic book artist, but I also was interested in filmmaking and made short little super-8 films with my twin brother Anson (who is also a storyboard artist). So both film and comics were a big influence on me growing up. Storyboarding was a natural extension of those two interests.

So the road was kind of set for me. While I was still an art student, an illustrator named Stan Fleming came to give a talk at the school. Stan was an amazing storyboard artist who was incredibly fast. He boarded Indiana Jones and the Temple of Doom among other things. Afterwards, I showed him my portfolio and some comic book work I did (I remember he was impressed with a comic story I had done for the Oakland A's magazine).

At some point Stan had been asked to work on a project called Body Wars at ILM but wasn't available, so he recommended me through the the school. I interviewed at ILM and got the job. Once the show wrapped a few months later, ILM called me and said they were putting together their permanent art department and invited me aboard. The money was better than if I was doing comics. My interest in special effects helped, and it was a more stable form of employment than magazine illustration. Everything seemed to click. It was my first job out of art school, and I stayed there for 13 years.

What are the three biggest influences in your art and why?
Alex Toth and Bruce Lee were two people who influenced my life very much. Although those two are very different, the message I got from them was the same: simplify, discard anything that is not absolutely necessary, and be direct and to the point.

I'm also inspired by the great illustrators of the "Golden Age" of illustration. Dean Cornwell, Noel Sickles, Albert Dorne, Robert Fawcett. These guys really new how to DRAW! I really appreciate good draughtsmanship. The artists of that time really knew what they were doing. Ditto for comic strip artists of that time, and later: comic book artists during the "silver-age".

I guess you can also throw in most of the European comic artists over the past 30 years. I really love good solid drawing. And good classic films, those are always an inspiration! Hey that's more than three! Oh, well...

Can you name the strangest place your inspiration has come from?
Nothing really strange. If I'm working on a project, I try and immerse myself in that world as much as I can. Imagine what it's like to live in that world, sleep there, eat there. I do my research, read stuff, look at photo reference. If you just immerse yourself in the world, the ideas will flow more freely.

Inspiration can really come from anywhere. There was something written a while back that said I got the inspiration for the character Oppo Rancisis (from the Phantom Menace) based on a photo of an old Chinese man on a calendar. That's a misquote. Actually, I said it was based on a drawing (of the Chinese god of longevity) on a calendar. He has a strange shaped head with a big lump on it. Unfortunately, the folks who made the model interpreted it (the weird head lump) as some kind of bouffant hairdo! So you never know what your inspiration can evolve into!



Tell us about your book project "Babes in Space."
"Babes in Space" was a self-published comics anthology I did many years ago (2004?), along with several other talented artists. We are always doodling girls and sci-fi stuff outside of regular work. After working on other people's projects all day, many artists like to have an outlet for their own creativity. These small, vanity press projects are one way of doing that. 
Since "Babes in Space", I've done several self-published little projects, and try to have something new at my Artists Alley table at San Diego Comic-Con every year.

Where will we see your work next?
A short EC style comic book story that I wrote and drew will appear in "Bela Lugosi's Tales From The Grave #3" It's scheduled to come out early next year. I also did some artwork that should appear on the TV comedy series, "Parks and Recreation" in early December.

Thanks for the outstanding interview Benton! Since I loved his storyboards so much, I decided just to put them all up for you to enjoy.








You can find out more about Benton on his IMDb page and check out his superb blog at http://bentonjewart.blogspot.com/.

Plus, buy his book "Babes in Space" today!
What do you think of Benton Jew's work? Any favorites?
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Wednesday, September 7, 2011

The Single Image That Sold 'Cowboys and Aliens' (2011)

There's a great story in MTV that told how the film and graphic novel Cowboys and Aliens started with the single image of a cowboy shooting at a spaceship.

Alan Gasmer, an agent at WMA, relates how, while reviewing concept art in pitch meetings, they first recognized the potential of "Cowboys & Aliens."
"[Rosenberg would] flip over a poster, and then another and another. When he got to the third one, I said, what's that?
He said, it's 'Cowboys & Aliens.'
I said, that's your movie.
Even though he had nothing written down, I grabbed Rob [Carlson, another WMA agent], who pitched it to his client Steve Oedekerk [director of 'Ace Ventura: When Nature Calls,' and writer of 'The Nutty Professor']. Steve immediately said he was in, and that he would figure out the movie. We went out basically with an illustration and Steve, and we had five offers right away from Disney, Fox, Sony, Universal and DreamWorks until the latter two joined together and bought it. That's how business was done back then."

It is a pretty cool visual.



An alien takes out a cowboy on horseback.

Cowboy outfitted with alien weaponry.

Futuristic Indians

What do you think? Would you have bought onto this movie with just the images above?
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Tuesday, August 23, 2011

Artists of 'Cowboys and Aliens (2011)'

Here are some of the artists that worked on the science-fiction film Cowboys and Aliens (2011). As always there are many talented artists involved in the production of a film. These are only some of them according to IMDb.

Since IMDb is pretty useless at times I'll try and update the list in the future.

This one's long overdue since I like to post these when a movie opens. I've been catching up on interview posts and had to put other posts off.

Synopsis:
The Old West.. where a lone cowboy leads an uprising against a terror from beyond our world. 1873. Arizona Territory. A stranger with no memory of his past stumbles into the hard desert town of Absolution. The only hint to his history is a mysterious shackle that encircles one wrist. What he discovers is that the people of Absolution don't welcome strangers, and nobody makes a move on its streets unless ordered to do so by the iron-fisted Colonel Dolarhyde (Ford). It's a town that lives in fear. But Absolution is about to experience fear it can scarcely comprehend as the desolate city is attacked by marauders from the sky. Screaming down with breathtaking velocity and blinding lights to abduct the helpless one by one, these monsters challenge everything the residents have ever known. Now, the stranger they rejected is their only hope for salvation. As this gunslinger slowly starts to remember who he is and where he's been... Written by Universal Pictures 
Starring:
  • Daniel Craig (Jake Lonergan)

  • Harrison Ford (Col. Woodrow Dolarhyde)

  • Olivia Wilde (Ella) 

Directed by Jon Favreau

Production Design by Scott Chambliss
Art Direction by Christopher Burian-Mohr and Daniel T. Dorrance

Animatic artist
  • Patrick J. Rodriguez

  • James Rothwell

Concept artist

  • James Clyne

  • Ron Mendell

  • Tully Summers

  • Simon Webber

  • Gloria Shih

Concept designer
  • Andy Chung

  • Phil Saunders

Concept illustrator

  • John Eaves

Concept model maker
  • Jason Mahakian

Concepts/boards
  • John Mann

Conceptual Artists
  • Richard K. Buoen

Conceptual model maker
  • Jeff Frost

Designer: sculptor
  • Jordu Schell

Digital illustrator
  • Tim Wilcox

Graphic designer 
  • Clint Schultz

Illustrator
Storyboard artist
more »

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